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Changes:

    Support for missions from the previous version: No

    Changes:

    • Added support for tuning configuration for vehicles
    • Additional settings for vehicles have been added
    • Added player selection in the cutscene for tracking and linking
    • Redesigned cutscene node for the new camera
    • Rendering performance has been optimized
    • Added target parameter "set vehicle characteristics"
    • Carrec paths support added
    • Created camera extension and improved camera control in the cutscene
    • Camera paths have been added
    Support for missions from the previous version: No

    Changes:

    • Reinstated removed features: Lua engine and node editor.
    Support for missions from the previous version: No

    LDYOM | Beta 0.7.2


    Updated on

    Changes:

    • New nodes for pedestrians, cars, etc.
    • Visual effects
    • New objectives
    • Add-on LCAPI
    • Fixed and added new bugs features
    • Many minor changes
    Support for missions from the previous version: Yes

    Changes:

    • Ported to C++
    • New rendering for the node system
    • Added a large number of new nodes
    • Added trains
    • New parameters for cars
    • New parameters for actors
    • New Cyber theme
    • Backward compatibility for future versions
    • Fixed and added new bugs
    • Many minor changes
    Support for missions from the previous version: No

    Changes:

    • New interface
    • Fixed language support
    • Added node editor
    • Added storyline mode
    • New way to select skins, cars, weapons
    • Bug fixes
    Support for missions from the previous version: No