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Changes:

  • Added support for tuning configuration for vehicles
  • Additional settings for vehicles have been added
  • Added player selection in the cutscene for tracking and linking
  • Redesigned cutscene node for the new camera
  • Rendering performance has been optimized
  • Added target parameter "set vehicle characteristics"
  • Carrec paths support added
  • Created camera extension and improved camera control in the cutscene
  • Camera paths have been added
Support for missions from the previous version: No

Changes:

  • Reinstated removed features: Lua engine and node editor.
Support for missions from the previous version: No

LDYOM | Beta 0.7.2


Updated on

Changes:

  • New nodes for pedestrians, cars, etc.
  • Visual effects
  • New objectives
  • Add-on LCAPI
  • Fixed and added new bugs features
  • Many minor changes
Support for missions from the previous version: Yes

Changes:

  • Ported to C++
  • New rendering for the node system
  • Added a large number of new nodes
  • Added trains
  • New parameters for cars
  • New parameters for actors
  • New Cyber theme
  • Backward compatibility for future versions
  • Fixed and added new bugs
  • Many minor changes
Support for missions from the previous version: No

Changes:

  • New interface
  • Fixed language support
  • Added node editor
  • Added storyline mode
  • New way to select skins, cars, weapons
  • Bug fixes
Support for missions from the previous version: No